Import & Export
Import/Export for third party format:
| 3D Format | Import | Export |
| 3DS | Yes | Yes |
| AC3D | Yes | / |
| D3D X | Yes | Yes |
| Terragen Terrain | Yes | / |
| VRML97 | / | Yes |
| Blitz3D | / | Yes |
| Wavefront OBJ | Yes | / |
| DXF | Yes | / |
| Collada DAE | Yes | / |
Export data from third party software:
|
Purpose |
Plugin | Software |
| Export model to .tri file | otherplugins \ max4triexp.dle |
3ds Max4.x |
| otherplugins \ max5triexp.dle |
3ds Max5.x |
|
| otherplugins \ max6triexp.dle |
3ds Max6.x, 3ds Max7.x |
|
| otherplugins \ max8triexp.dle |
3ds Max8.x |
|
| otherplugins \ max9triexp.dle |
3ds Max9.x |
|
| otherplugins \ max2009triexp.dle |
3ds Max2009 |
|
| otherplugins \ max2010triexp.dle |
3ds Max2010 |
|
| Export bones animation to .ani file | otherplugins \ max5aniexp.dle | 3ds Max5.x |
| otherplugins \ max6aniexp.dle | 3ds Max6.x, 3ds Max7.x | |
| otherplugins \ max8aniexp.dle |
3ds Max8.x |
|
| otherplugins \ max9aniexp.dle | 3ds Max9.x | |
| otherplugins \ max2009aniexp.dle | 3ds Max2009 | |
| otherplugins \ max2010aniexp.dle | 3ds Max2010 |
Remark: you should turn off the Skin/Physique modifier before exporting in 3dsmax, then use the Export Selected... function to export model & animation.