Menu
File Menu
| New Scene | Closes current scene, starts editing a new empty scene. |
| Load Scene | Opens a existing scene from disk file. |
| Save Scene | Saves current editing scene to disk. |
| Save Scene As | Saves current editing scene to disk with a new filename. |
| Save a Copy As | Saves a copy of current editing scene. |
| Save Light Maps | Saves lightmap data to bmp files. If no lightmap in current scene, this menu item will be grayed. |
| Cut Screen | Saves viewport image to bmp file. |
| Load Mesh... | Clears all surfaces in current scene, then loads mesh from .tri file and generates surfaces. |
| Append Mesh | Loads mesh from .tri file and generates surfaces. |
| Import... | Imports each kind data ( mesh, material, light, texture... ) to current scene from other format file. |
| Export... | Exports each kind data ( mesh, material, light, texture... ) to other format file. |
| Exit | Quits the application. |
Edit Menu
| Undo | Reverses the effect of the last action. |
| Cut | Cuts the selection and moves it on the Clipboard. |
| Copy | Copies the selection to the Clipboard. |
| Paste | Inserts Clipboard contents. |
| Delete | Deletes the selection. |
| Calculate Light Maps | Calculates ray-tracing lighting and builds lightmaps. |
| Calculate Lighting For Selection | Calculates ray-tracing lighting for selection and updates corresponding lightmaps. |
| Radiosity | Calculates radiosity lighting, and cumulates to lightmaps. |
| Caustic | Calculates caustic effect for selection. |
| Hold | Takes a snapshot of current scene's contents. |
| Fetch | Replaces current scene's contents by snapshot that created by Hold. |
| Move | Accurately offsets object in 3D Space. |
| Rotate | Accurately rotates object in 3D Space. |
| Scale | Accurately scales object in 3D Space. |
| Combine Selected Surfaces | Makes selected multi-surfaces to one surface. All selected surfaces must be coplanar, or will incur incorrect lighting. |
Select
Menu
| Select None | Selects nothing. |
| Select All | Selects everything in scene. |
| Select Invert | Selects everything that not in current selection. |
| Select Surfaces By Texture | To do this, you should first select one surface ( Sample Surface ), then do this command, will select all surfaces that has same texture with Sample Surface. |
Associate Menu
| Group | Binds selected objects to a group. |
| Ungroup | Breaks up selected group. |
Create Menu
| Static Mesh | Creates a Static Mesh object from .tri file. |
| Mobile | Creates a Mobile object from .tri file. |
| Skin Mesh | Creates a Skin Mesh object from .tri file. |
| Section | To do this, you must first select some surfaces that bound a 3D space area ( e.g. a room's four walls + floor + ceiling ). Then do this command, will create a Section. |
| Sound | Inserts a sound resource to scene. |
| Script | Creates a script resource. |
| Bones Animation | Creates a Bones Animation from .ani file. |
View
Menu
| Main Toolbar | Show or hide the Main Toolbar. |
| UV Toolbar | Show or hide the UV Toolbar. UV Toolbar is for adjust texture coordinate of surface's vertices. |
| Selection Toolbar | Show or hide the Selection Toolbar. Selection Toolbar is for create/select selection. |
| Creation Toolbar | Show or hide the Creation Toolbar. |
| Status Toolbar | Show or hide the Status Toolbar. |
| Properties Panel | Show or hide the Properties Panel. Properties Panel is for change object's parameters, and texture/material/shot operations. |
| Animation Panel | Show or hide the Animation Panel. Animation Panel is for edit animation. |
| Console Window | Show or hide the Console Window. In Console Window, you can do some inner commands of 3D engine that behind Awakening. |
| List Objects... | Show the Objects List Window. This window list all the objects of current scene, also can select objects. |
| Sounds List... | Show the Sounds List Dialog. This Dialog list all sounds of current scene, also can new/delete sound. |
| Scripts List... | Show the Scripts List Dialog. This Dialog list all scripts of current scene, also can new/delete script. |
| Bones Animations List... | Show the Bones Animations List Dialog. Also can new/delete/edit Bones Animation in this dialog. |
| Script Variables List... | Show the Script Variables List Dialog. |
| Edit User Script File... | Edit User Script File. If you haven't save scene never, program will prompt save file first. |
| Show Lights | Toggles lights show and hide. |
| Select Object | Options of drawing selected object. |
| Fill Mode | Options of drawing mesh. |
| Hide | Hides selected objects. |
| Unhide... | Unhides hidden objects. |
| Unhide All | Unhides all hidden objects. |
| Orthogonal Projection | Toggles orthograph and perspective for viewport. |
| Full Screen | Toggles full screen and window mode for viewport. |
Tool Menu
| Plugins | Lists all available plugins. |
| Align Objects | Actives aligning mode. |
| Move to the front | Moves the current selection to the front of camera. |
| Install Scene | Saves current scene to specific folder and copys all resource. This function is for publishing your VR world. |
| Create Web3D Page | Creates a html file for Web3D. |
| Play Scene | Runs current scene in Winds3D Player. |
| Compile Scene | Does pretreatment for visibility system & physics system. |
Options
Menu
| Change Device... | Selects rendering device and rendering mode. |
| Light Map... | Shows Light Map Options Dialog. |
| Viewport... | Shows Viewport Options Dialog. |
| Environment... | Shows Environment Options Dialog. |
| Miscellaneous... | Shows Miscellaneous Options Dialog. |
| Reset All... | Shows Reset Options Dialog. |
Help Menu
| Contents | Shows help contents of Awakening. |
| Register... | Shows Register Dialog. |
| Get Registration Code | Opens the web page for buying Awakening. |
| About Awakening... | Displays program information. |