Project Workflow

Once you have installed the program, you open it from the Start menu, or use any other Windows method. The figure above shows the application window with a scene file loaded.

Note: Awakening is a single-document application, meaning you can work on only one scene at a time. However, you can open more than one copy of the program and open a different scene in each copy.

Loading Mesh
There are two ways to load geometry data in Awakening: press Ctrl+L to load mesh from .tri files; or press Ctrl+I to import from various popular 3D format files. 

 

Texturing Surfaces
Awakening will convert loaded mesh to surfaces .  This step you will coat textures for surfaces.

 

Lighting Scene
Give scene some lighting. lighting is very important to realism of virtual world.

 

Add Mobiles and Characters
Place some movable objects to your virtual world, like desk, chair, etc. Also, you can add animals and characters.

 

Set Environment, Add Effects
You can add ample effects: fog, fire, smoke, particles and so on.

 

Create Portals and Sections
If you world is big, creating some portals and sections will increase the performance of real time rendering.

 

Create Shots & Animate Scene
A Shot is likes a segment of movie. You can animate objects in scene, and dynamic adjust camera to show your virtual world.

 

Design UI, Writing Script.
Add overlays ( text, image, etc ), and assign actions for overlays, you can custom user interface for your virtual world. More, you can deeply control scene at run-time by writing script.

 

Post Processing
You can do realtime image processing for rendered picture of 3d scene. For post processing, program first render 3d scene to a texture, then do processing on the texture by every Post in turn. A Post is similarly to a Filter in Photoshop.

 

Publish
Use Install Scene or Create Web3D Page to publish your virtual world.