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 Using awakening to generate a lightmap 

Wed Dec 31, 2008 12:17 am
Replies: 1
Views: 5216
I've imported a 3ds file, created a few point lights and generated a map. I've then exported the 3ds with the lightmaps but have no idea how to assign them in 3dsmax, there are no multi/sub materials, ...
 Need serious help 

Tue Dec 30, 2008 11:34 pm
Replies: 0
Views: 7737
I created a lightmap and exported it as a 3ds file along with the lightmaps as jpgs. When I load max, how do I assign my lightmaps? Do I need to create a multi/sub material first, what channel does it ...
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