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 AwakeningII 1.0 Released! 
awingsoft
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Joined: 25 Dec 2006
Posts: 98
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Released on 3/26/2011, AwakeningII 1.0 is now available. AwakeningII use dx9.0c, and supports most of dx9 features like hdr lighting, subsurface scattering, etc.



*FPS Game Template




*Landscape Rendering
atmosphere + terrain + water




*HDR Lighting
1. 64-bits Back Buffer
2. 64-bits Render Target
3. 64-bits Light Map Texture
4. Multiple HDR Texture Formats supports
5. HDR Shader Files




* Subsurface Scattering
A simple Depth based SSS, it even no need depth map.




*Two-sided & translucent effect
A effective technique to render the two-sided polygons with a translucent effect, it's useful for foliage, banners, cloth, etc.




*Depth Of Field
Depth of Field is a visual effect that simulate camera optics by making certain portions of the screen in-focus or out-of-focus depending on their distance from the camera.




*Motion Blur
Motion blur is the apparent streaking of rapidly moving objects in a still image or a sequence of images such as a movie or animation.




*Sun Shafts
Sun Shafts is the effect of volumetric light scattering due to shadows in the atmosphere.


You can download here.
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nigec


Joined: 04 Jul 2007
Posts: 212
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Congrats! another mile stone reached!! well done Very Happy
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Vincent


Joined: 25 Dec 2006
Posts: 296
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Thanks! Very Happy
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dazza101


Joined: 06 Mar 2009
Posts: 13
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Congratulations Vincent, this is wonderful news. Downloading now... Very Happy
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Vincent


Joined: 25 Dec 2006
Posts: 296
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Thank you, dazza101 . Smile
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