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 Bump And Lightmap? 
BirdaoGwra


Joined: 24 Apr 2011
Posts: 6
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Hi,
I just downloaded the AwekeningII 1.0. I am trying to make a single level FPS game with it. I am designing the level in blender. Imporing it into Awekening. Everything is working fine. Just having some trouble to assign bump with lightmap. Could you kindly explain a little about the lightmapping in Awekening and asigning bump in it. I am trying to understand the fps demo but could not yet. Specially the material. You can see the result in the image below. It is creating strange artifacts.


EDIT: I find out the reason for that artifacts, it was my fault. It is ok now. But it isn't loading the fx files in player. Could you kindly explain a little about this please. How to attach the fx files.

Thanks in advance
Regards

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BirdaoGwra


Joined: 24 Apr 2011
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Ok, It was all my mistakes, I found all the problems. So, everything is working now.
Today is first day, so am making some mistakes.
By the way, nice game engine Very Happy .

Regards

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Vincent


Joined: 25 Dec 2006
Posts: 296
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Great! Wish you have fun with Awakening, feel free to post here for any problem. :D
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BirdaoGwra


Joined: 24 Apr 2011
Posts: 6
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Hi Vincent, thanks for reply. Could you kindly tell me how do I unassign a material from a surface and delete it from the list.

Regards

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Vincent


Joined: 25 Dec 2006
Posts: 296
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You can assign the "None" material to a surface. Because the backup for Undo, you cann't delete the material, but you can delete it when you open scene next time.
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BirdaoGwra


Joined: 24 Apr 2011
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Thanks.
Is there any chances that you will make a third person tutorial or template for your users? I saw some posts but incomplete.
Is Awekening only made for FPS games? I don't see anything regarding other genres!

Regards

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nigec


Joined: 04 Jul 2007
Posts: 212
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Candy Boom in the gallery does have a 3rd person view, in that game it used way points and just moved to objects, but we later expand on that so the character could walk anywhere in a room, similar to how the Adventure game template works
I'd love to see more control maybe a follow me camera or controling the character via keyboard or pad with a combination of cameras that follow or pan with the character, Silent Hill kinda thing Smile
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BirdaoGwra


Joined: 24 Apr 2011
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I want to make a game with same camera style like Prince Of Persia/Max Payne combined. Just a single level with AI, npc etc.

Thanks
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Vincent


Joined: 25 Dec 2006
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Ok, I'll try scripting for 3rd person view when I have time. Smile
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BirdaoGwra


Joined: 24 Apr 2011
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Thanks, that would be great Smile

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nigec


Joined: 04 Jul 2007
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Cool Vincent, I definitely thing it'll bring in more interest Very Happy
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