Register  |  FAQ  |  Search  |  Memberlist  |  Usergroups  |  Log in 
Reply to topic
 Awakening 2.5 Beta Released! 
Site Admin

Joined: 25 Dec 2006
Posts: 98
Reply with quote
Awakening 2.5 Beta Released!

Awakening highly improved game developing ability in this version, it's competent for making 3d games like Quake, Tomb Raider, etc.

What's new in Awakening 2.5?

* Dynamic Shadows
Shadows are important part of a believable scene, they provide a more tangible feel to the objects in the scene; and set environment and the tone.

* Lighting Channels
Lighting Channels let you freely combine light sources and lighting destinations.

* Physics System
A physics system is necessary for game engine, it lets objects have autonomic & intellective movement. The system highly promotes Awakening's ability to make game.

* Improved Command Script API
Provides several new classes for the physics system; add some functions for creating objects in scene; and so on.

* Standard Viewport Size
By define a standard viewport size, overlays will automatically scale to fit the window size when playing scene.

* Shot Timer
Shot timer let you can do something on a specified time when playing shot. It's especially useful for dubbing.

* Improved 3DS Files Importer
Can split geometry object by materials; smoothly transfer textureing objects from Google SketchUp to Awakening.

Last edited by awingsoft on Thu Sep 06, 2007 4:49 am; edited 6 times in total
View user's profile Send private message Send e-mail

Joined: 29 Jun 2007
Posts: 45
Reply with quote
View user's profile Send private message
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
All times are GMT  
Page 1 of 1  

 Reply to topic