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 materials 
tyree


Joined: 20 Sep 2007
Posts: 27
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is thier anyway to export a mesh with materials already on it and can the visiblity of a multi subobject map be controlled in awakenings
can a map with 2 or 3 channels or numbers be controlled individually in awakenings

does anyone know of any .x format exporter that works with awnings
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Vincent


Joined: 25 Dec 2006
Posts: 296
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Quote:
is thier anyway to export a mesh with materials already on it and can the visiblity of a multi subobject map be controlled in awakenings


you can try the 3ds importer/exporter.

Quote:

can a map with 2 or 3 channels or numbers be controlled individually in awakenings


Awakening does not support map channel.

Quote:
does anyone know of any .x format exporter that works with awnings


does the accessory X exporter of Awakening not work?
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tyree


Joined: 20 Sep 2007
Posts: 27
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all the models come in grey with no texture regardless of the format. applying a render to texture map afterwards does not apply the texture as it was in the authoring program
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Vincent


Joined: 25 Dec 2006
Posts: 296
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maybe you can take a look this tutorial:

http://www.awingsoft.com/phpBB2/viewtopic.php?t=551
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