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 Reflections 
Charlie


Joined: 04 Feb 2008
Posts: 1
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I don't understand how you did the reflections on the floor on the Hall demo.
I can't get it to work.
In the editor it shows the model mirrored upside down in the viewport, how is that done?
I have reflection checked on surface tab, what else has to be done?
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awingsoft
Site Admin

Joined: 25 Dec 2006
Posts: 98
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There is a hidden Portal on the floor.
To do surface reflections, you need first create a Portal on surface, then check the portal's Mirror style and the surface's Reflection style.
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