Posted: Sun Feb 17, 2008 5:19 am |
|
Currently, Awakening use LUA to control scene at runtime: receive user input, transform objects, change object's appearance, etc.
see
Command System
Quote: |
I was wondering if the scripting in Awakening does also have pre-defined variables such as 'width' and 'height' and the functions from gluas to get and put the RGB values of the image buffer? or is the Lua scripting going beyond the gluas subset? |
Sripting in Awakening mainly for 3D processing, you can define variables for various objects. But no pre-defined variables & functions for 2D image processing yet.
Dogwaffle & DogLua are wonderful softwares! Awakening'll be pleasure to share something with them, do you have any idea?