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 Need serious help 
zante


Joined: 30 Dec 2008
Posts: 2
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I created a lightmap and exported it as a 3ds file along with the lightmaps as jpgs. When I load max, how do I assign my lightmaps? Do I need to create a multi/sub material first, what channel does it create the maps on, how do I see the results of using the lightmap generator from inside max?!?

Thanks in advance, this has been stressing me out unfortunately.
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