Posted: Wed Jan 13, 2010 1:25 pm |
|
There is a
rnl demo made by the new version of Awakening. The demo use hdr textures and HLSL Shaders.
Game Application is always important for Awakening; In fact, the aspect of AwakeningII will not change much to current version. Name it with 'II' just as it use dx9.0c and cann't be full compatible with aw3.6. Mainly, AwakeningII is change d3d api to dx9.0c and supports most dx9 features like HLSL, subsurface scattering, hdr (native hdr lightmap), etc. If you have good idea about AwakeningII, welcome post here.