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 animation 

Wed May 19, 2010 5:51 pm
Replies: 5
Views: 6663
Forum: General
Subject: animation
you keep upgrading effects and everything else but you leave something core like animation out. why dont you deal with this, before moving on to the others
 collab 

Mon May 17, 2010 5:20 pm
Replies: 0
Views: 4369
Forum: General
Subject: collab
looking for someone to collab with who can code interaction I can do everything else
 animation 

Mon May 17, 2010 5:19 pm
Replies: 5
Views: 6663
Forum: General
Subject: animation
I didnt mean mix I meant can an animation where a character flips and doesnt just flip in place but moves to a different position. from the original position, then go into a looping in place walking m ...
 animation 

Fri May 14, 2010 8:07 pm
Replies: 5
Views: 6663
Forum: General
Subject: animation
glad to see awakenings is still going strong but I have an animation question. can awakenings work with animation that moves thru space meaning animation that isnt stationary and looping in one spot. ...
 collision 

Fri Aug 21, 2009 2:14 pm
Replies: 1
Views: 4729
Forum: General
Subject: collision
how do you do collision can collision be done by itself or is it linked to the physics
 texture 

Sat Jun 06, 2009 10:55 pm
Replies: 1
Views: 4825
Forum: General
Subject: texture
can a texture map be applied in awakening any chance of having the map included in the export for tri
 web3d 

Mon Nov 24, 2008 2:40 am
Replies: 3
Views: 6627
Forum: General
Subject: web3d
Ive been thru the tutorial but I still cant get it to play. maybe its the wnrar
 web3d 

Sun Nov 23, 2008 8:12 am
Replies: 3
Views: 6627
Forum: General
Subject: web3d
could you streamline the web3d export. cant you code it so it automatically does the steps needed. I have an animation Im trying to upload but somewhere in this long process, Im getting it wrong. if I ...
 max exporter 

Mon Nov 17, 2008 6:48 am
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
one use for it, is cloth animation I have my own techique where I export the cloth animation on top of bone animation. but with a morph animation file. the cloth could be an artistic expression done i ...
 max exporter 

Fri Nov 14, 2008 2:07 pm
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
that doesnt mean its not viable. painting and drawing are old techniques but still usefull
 max exporter 

Wed Nov 12, 2008 11:53 pm
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
can you add morph animation to awakenings if possible have it import a morph animation file
 max exporter 

Wed Nov 05, 2008 2:50 am
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
turns out I was exporting it wrong, thats why it only exported the catrigs some of the time. not turning the skin modifier off for the tri was causing the animation not to play right. but Im still hav ...
 max exporter 

Sat Nov 01, 2008 10:43 am
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
youve stated before that the skin modifier should be off for an animation export but the only times Ive been able to get animation exported is when I leave the skin turned on and click on the mesh the ...
 max exporter 

Thu Oct 30, 2008 7:56 pm
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
thats not what I was saying autodesk will be using the cat animation plugin as the animation system in max now. so your exporter may need to be reworked some to better work with this animation system. ...
 max exporter 

Tue Oct 28, 2008 8:53 am
Replies: 12
Views: 13255
Forum: General
Subject: max exporter
for those unaware autodesk has bought softimage, last year softimage bought the cat plugin, its a character animation system. that system will now be the main system in max. Ive been using cat for som ...
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